A 5-Dimensional Model for Managing Innovation through Organizational Change

A 5-Dimensional Model for Managing Innovation through Organizational Change

I’m in the lucky position to run into quite a few business owners, corporate directors and leaders on a daily occasion. And when talking to them about innovation – and their ambitions – it almost always comes down to one simple question: “How can we implement innovation in our organization?”. A question which seems easy to ask, but needs a complicated answer.

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Creating Space for Innovation: The Role of “Design Zones”

For quite some years already, we (as in educational institutes) have been trying to set up the best ‘creative classroom’ possibile, because we believe that it is an essential element of modern education. I believe it contributes to collaborative learning and a strong attitude towards innovation. We are not the only one, many institutes are testing educational concepts based upon collaborative workspaces, Babson College and the Design School probably the most well-known of them.

I stumbled upon the following article about the ‘design zone’ at Babson College. After some years of analysis, they conclude that these zones:

  • increase student participation and therefore create more positive energy;
  • increase personal contact between lecturers and students;
  • the layout can be easily adjusted to the requirements needed at the moment.

There are also some challenges:

  • Set-up and clean-up times take away part of lecture times;
  • Because of its size and layout, these rooms don’t work well for presentations (i.e. sharing knowledge);
  • It requires more participative teaching methods by the lecturers, which some seem to struggle with.

I have found it relieving that ‘even’ Babson College seems to deal with the same problems as we do. On the other hand, it strikes me that even there, they are still small-thinking in terms of classrooms (with walls), whereas we can easily find much better examples especially in business.

Do you know of any extraordinary collaborative workspaces that increase sharing and learning? What is your experience with this way of working?

Read full article: Creating Space for Innovation: The Role of “Design Zones”

Using Games to create Business Model Innovation

I believe this article by Sune Gudiksen is interesting because it explores the rationale of game theory in combination with business model innovation. The article argues that gamification (in the innovation process) could lead to novel business model insights.Gudiksen describes game theory by referrin the ‘magic circle’: “As stated bypioneering play researcher Huizinga (1949), itis a playground in which special rules apply.He further argues that magic circles are ‘temporary worlds within the ordinary world, dedicated to the performance of an act apart’ (Huizinga, 1949, p. 10). Salen and Zimmerman(2004) argue that within the magic circle, specific meanings can emerge. Building upon the experiential learning model, in which learning happens as a result of concrete experiences, reflective observations, abstract conceptualization and active experimentation (Kolb, 1984), Kolb and Kolb (2010) suggest that the ludic learning space is the highest form of experiential learning. The ludic learning space is characterized by principles such as the freedom to play, the chaos of uncertainty, welcoming foolishness and stepping out of real life. Such a temporary space can allow for the various perspectives and forms of professional expertise to come alive in the search for newbusiness model initiatives.”

Gudiksen concludes with the statement that there are three reasons for using games in business model innovation:

    • Games can be a beneficial way of combining various interests.
    • Games challenge assumptions.
    • Games create surprises that might eventually lead to innovation.
    • Games offer the freedom to improvise, suggest, play and test alternative and future business model scenarios.

Please take a look at the Innovation Management Game if you’re interested in business model game.

Read full article: Using Games to create Business Model Innovation

Teamwork and Organizational Innovation: The Moderating Role of the HRM Context

This study examines whether staff groups which are organized in teams are better at organizational innovation than staff groups who aren’t. Moreover, it examines whether human resource management (HRM) systems, which can be of facilitating or constraining nature, enhance the teamwork and therefore innovation outcomes.18 to 45 organizations from the UK manufacturing sector have been researched. Results suggest that the more widespread the use of teamwork in organizations, the higher the level of organizational innovation. Furthermore, this effect depends on the overall quality of the HRM systems that exist in their organizations. Teamwork is further moderated by an HRM practice that provides teams with time for thoughtful reflection. Thus, HRM systems can be of more or less facilitating or constraining nature for teams in organizations.

Read full article: Teamwork and Organizational Innovation: The Moderating Role of the HRM Context

4 ways in which ideas management helps innovation flourish

4 ways in which ideas management helps innovation flourish

Ideas management could, according to this article, support the innovation process in four ways:

  • It helps organisations to capture, evaluate and progress proposals
  • It provides a democratic environment to determine the best ideas and to show a willingness to consider all ideas
  • It helps to increase genuine cross-organization transformation
  • It helps in creating a corporate shared view on key activities

It may be an advertorial, but at least it provides a nice overview of an under-researched element of the innovation process.

Read full article: 4 ways in which ideas management helps innovation flourish

The world’s best e-courses on Innovation Management

This autumn, we gathered some of the best 21st century courses on Innovation Management for you. While specialist courses at Insead, Berkely or IESE are extremely good, they are expensive and intense. You don’t want to get into the hussle of persuading your employer you’re worth the 50K investment, but still want to learn something? Go for one of the following excellent online courses on innovation (management):

  1. Innovation Management Game – individual course
    The Innovation Management Game is “a serious game for serious professionals”. Their individual course lets you battle against well-known innovation companies worldwide by learning and practising the newest theory on innovation management. According to some of their clients “The key learnings from the game for us were especially the multidimensionality of the innovation process inside a company and the idea that companies can influence their innovation success in many different ways” and “It introduces innovation in a learning environment and it is completely different than just learning theory.”
    The price: €495,-
  2. THNK – School of Creative Leadership
    THNK is a worldwide renowned institute for linking Design Thinking with Business Thinking. It has an online course, Start Innovating Now, “to build your innovation muscle, and come up with real innovations. An innovative real-life course that will keep you on your toes.” Or as someone says it on their website: “I use TNKS’s innovation process and tools to brainstorm new ideas, synthesize them into innovations that scale and then prototype, test and finetune them.”
    The price: €945,-
  3. Entrepreneurial Leadership – Babson College
    The definition of a short course: it takes only 30-60 minutes to complete. But who doesn’t want a glimpse of the world’s best school on entrepreneurship education?
    The price: $59,99

Any other suggestions? Please let us know.

Ten Faces of Innovation in an Infographic

Ten Faces of Innovation in an Infographic

This time, we’ll put Kelley’s Ten Faces of Innovation in the spotlight. First published in 2005, but still growing in popularity, this work focuses on the different roles people can adopt in innovation teams. I’ve created an infographic that is inspired by the work of Kelley.

The Ten Faces of Innovation are:
– The Anthropologist
– The Experimenter
– The Cross-Pollinator
– The Hurdler
– The Collaborator
– The Director
– The Experience Architect
– The Set Designer
– The Caregiver
– The Storyteller

10 Faces of Innovation

Barroso about boosting innovation in the European Union

viEUws just published an exclusive video interview in which José Manuel Barroso, the outgoing President of the European Commission, talks about what needs to be done to boost innovation, competitiveness and business in the European Union. Barroso discusses the benefits of TTIP (the EU-United States trade deal) for Europe, identifies measures to improve access to credit for SMEs as well as ways to boost Europe’s skills & innovation, including the impact of Horizon 2020.

Read full article: Barroso about boosting innovation in the European Union

How to Manage Improvisation: a succesfull ingredient for Creativity and Innovation

This article discusses different forms of organizational improvisation (ad-hoc, covert, provocative and managed) and relates them to organization theory. Moreover, they propose an interesting overview of different forms of improvisation (ad-hoc, covert, provocative and managed improvisation) and answering questions like: what is improvisation?, when does it take place?, how does it take place?, and how is improvisation presented?

Read full article: How to Manage Improvisation: a succesfull ingredient for Creativity and Innovation